Glossary: Quality
Short, clear explanations of game server terms - from slots to wipes.
Automated server-side security software preventing hacks, unfair movement, and aimbots, ensuring balanced and fair gameplay.
The round-trip time in milliseconds between you and the server. Under 50 ms is excellent; above 150 ms the delay becomes noticeable. Pick a server near your region.
Counter-Strike 2 technology that calculates user actions precisely when keys are pressed between server ticks, eliminating tick-timing discrepancies.
How many times per second the server recalculates game state. A higher tickrate means more accurate hit registration and smoother movement, at a higher server load.
The internal tick rate of a game server. Standard Minecraft runs at 20 TPS. Anything below 18 causes noticeable world lag and delay.
The percentage of monitoring checks in which a server responded as online. High uptime means a reliable server worth playing long-term.