About ServerList101 Server Ping & Status Monitor
ServerList101 Ping Checker sends real-time socket query packets directly to dedicated game servers. It measures the round-trip latency (ping), verifies whether the server daemon is accepting connections, and extracts live server metadata including active player numbers, map name, version, and MOTD.
How Latency (Ping) Affects Your Gameplay
- 0 - 30 ms: Ideal competitive latency with zero perceptible input lag.
- 30 - 60 ms: Standard broadband latency for casual and competitive multiplayer.
- 60 - 100 ms: Playable, but micro-delays in hit registration may occur in high-tickrate shooters.
- 100+ ms: Noticeable lag and rubberbanding; consider selecting a server closer to your geographical region on ServerList101.
Frequently Asked Questions
What is a good ping for multiplayer gaming servers?
A ping below 30 ms is considered excellent and competitive. A latency between 30 ms and 60 ms is good for normal gameplay. Latencies above 100 ms will lead to noticeable hit-registration delay and desync.
Why does my server show offline in the ping checker?
Common causes include closed firewall ports, missing port forwarding on port 25565/27015, or disabled query protocols in your server.properties or server config.
Which games are supported by the ServerList101 Ping Checker?
Our ping checker supports Minecraft Java, Minecraft Bedrock, Counter-Strike 2, Rust, Team Fortress 2, SA-MP, MTA, TeamSpeak 3, and any Steam A2S query compatible title.
How can I list my server on ServerList101 after checking it?
Click the Add Server button directly under the check results. Your server will be added to the live directory, tracking hourly player statistics and rankings.